Deathball is a badass reflex game created by engineers here at GMI. Deathball will develop your reflexes in the most brutal way possible. The game can be played with 2, 3 or 4 players. Deathball is played in a racquetball court. The objective is to hit (in any form, be it slap, kick, knee or headbutt) the ball across the court and strike the other team’s wall (while preventing it from striking your wall). In the game, the ball may not be caught or grasped. Catching it results in the opposing team receiving a point. When playing 1 on 1 or 2 on 2, a wall strike is counted as 1 point. When playing 1 on 2, a wall strike from the 2 player side counts as 1 point, while a wall strike from the 1 player side counts as 2 points. Aside from those guidelines, there are no rounds, rules or regulations! Deathball is truly a great reflex game to learn how to get faster, while simultaneously providing an excellent workout. In relation to tennis or normal racquetball, Deathball is superior in developing brisk reflexes. You must move faster than in tennis (as the ball bounces more frequently), and unlike normal racquetball, you employ all parts of your body and reflexes to strike the ball as “naturally” as possible (without the use of any striking instruments to strike the ball). If you have no reflex in a particular area of your body and wish to improve a particular reflex action, make all your strikes come from that limb / joint.
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